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You can adjust the shader settings locally for the current scene, although the XMSL file remains unchanged.Specifies a material that controls software shading and rendering of objects to which the Direct X Shader material is applied.The optimization methods listed below will be especially useful to animators as even a slight increase in render time is multiplied by the number of frames in your animation.The aim of this guide is simple – reduce the render time and RAM usage – and gain more time for the creative side of the project, save time and money and have more satisfied clients.Further, the new parameter blocks make handling of old-version loading and reference management automatic.To help support these new parameters the Parameter Map mechanism was updated to provide automatic UI creation for the new parameter types, including common 3ds Max controls such as node pickers, texmap selectors, and list boxes for tabular parameters.I bought Vray RT separate, and it is a nice program, but it has its limitations as far as what it will render.

An instance of this class contains the descriptive data for a Param Block2 and all the parameters it contains.

These are created using a var-args constructor, the arguments to which define the block and its parameters.

A table of all the parameter block descriptors for a plug-in class is kept in its Class Desc2 instance.

Viewports use DX shading unless the Software or Open GL driver is active.

Renderings If Direct X is not available on your system, but you assign the Direct X Shader material anyway (by using the Material/Map Browser's Incompatible option), this is the only rollout that appears in the Material Editor.